Interactive Fiction

Interactive Fiction Game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Interactive Fiction Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many Interactive Fiction games are also considered to be work (such as professional players of spectator sports/Interactive Fiction games) or art (such as jigsaw puzzles or Interactive Fiction games involving an artistic layout such as Mahjong solitaire).

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Interactive Fiction

Key components of Interactive Fiction games are goals, rules, challenge, and interaction. Interactive Fiction Games generally involve mental or physical stimulation, and often both. Many Interactive Fiction games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "Interactive Fiction games" into the category of puzzles rather than Interactive Fiction games.

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